Leave the world a little better than you found it
Pathfinders are between 11 by 12/31 of the program year and 17 and becoming more independent, honing their skills and taking on familiar skills with independence. A Pathfinder Troop is scout-led, adult-guided. A group of 6-8 scouts forms a patrol with a youth Patrol Leader, one of the cornerstones of scouting. A Patrol forms and builds its own identity with its own name, call and flag. Each member contributes under the leadership of one or more Patrol Leaders or Assistant Patrol Leaders. In larger troops a Senior Patrol Leader guides the Patrol Leaders.
Pathfinders may be dropped off and attend meetings, outings and camping trips provided that all safety guidelines are followed and in place.
The Pathfinder Handbook is being revised. You can download the pre-released first 3 chapters of the new handbook with all 101 special proficiency badges here.
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Tenderfoot Badge
A Pathfinder can wear the Tenderfoot badge after learning the scout law, motto, promise, uses of the scout staff, certain knots, how to lay and follow trails using trail signs and other scout skills. 2nd Class Badge
A Pathfinder can wear the 2nd class badge after demonstrating the ability to lay and start a fire with two matches, cook over a fire with no utensils, signaling, and other scout skills. A Pathfinder must also repass the Tenderfoot tests. First Class Badge
A Pathfinder who is 14-17 can wear the First Class Badge after passing a swim test, learning map reading and map-making skills, lashing, more advanced campfire cooking and completing a First Class Journey. A Pathfinder must also repass the 2nd Class and Tenderfoot tests. |
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